It is a ice texture. It can also be treated as frozen substances in the nature. On the ice, there are a lot of cracks. Though it is an icy texture, it mixes with some snow.
It is a snowy ground which is melting. Frozen ice can be found in between snow. By close examination, icy cracks can be observed.
With the sbsar file, the balance between snow and ice can be adjusted.
With the sbsar file, the balance between snow and ice can be adjusted.
It is a rock having a lot of moss and lichen on the surface. If you are going to create a natural environment, this material is fit for texturing large rocks, ground and cliff.
It is a floor covered with irregular stones and a thin layer of sand is covering the rocks. It is a good material for both modern street view or medieval scenes.
It is a fern texture. With the sbsar generator file, an unlimited variations of ferns can be produced. Practically, a few variations are enough to mimic the real world.
It is a texture that is good for texturing the bumpiness of trash bags. With the sbsar, the rubbish can be push downwards. The amount of rubbish and wrinkles can also be set. Furthermore, the tension between rubbish and the trash bag can be controlled.
This woods is covered by fallen maple leaves making the ground red and orange. This texture quickly gives autumn atmosphere to any environment.
It is a long grass which appears everywhere in nature. Putting it into your 3D environmental design can enrich the scene and make the rendered output look more photorealistic.
Suggestion: making use of clustering(aka. children) of particles can bring the outcome to another level.
Suggestion: making use of clustering(aka. children) of particles can bring the outcome to another level.
It is a texture of raw salmon fish. With the sbsar file, the shape and width of fat can be controlled. Besides, the tiny fat amount can be set.
Remember to apply subsurface scattering; Otherwise, it will become hard surface.
Remember to apply subsurface scattering; Otherwise, it will become hard surface.
It is a simply rock texture, but can be applied to a large varieties of natural environment. It is simple, but useful.
It can be used to texture a single stone or as a rocky ground of cliff.
It can be used to texture a single stone or as a rocky ground of cliff.
It is a flowing lava newly erupted from volcano. The condensed lava has turned black while the flowing one is still glowing and shining red on rocks.
With the sbsar file, the balance between flowing and condensed lava can be managed.
With the sbsar file, the balance between flowing and condensed lava can be managed.
It is a grass texture. It can be imported as a plane. 2 planes can also be put together to make a cross to mimic bunch grass. Then the planes can be scattered among the meadow. The 4th picture shows the result of such scattering method.
With the sbsar, tremendous varieties of grass can be generated with different colors and orientations.
With the sbsar, tremendous varieties of grass can be generated with different colors and orientations.
It is a spider web. Some people may call it cobweb. Technically they are different, but most people use these 2 terms interchangeably.
With the sbsar file, you can control the damage level and number of silk lines. Besides, the deformation can also be controlled.
With the sbsar file, you can control the damage level and number of silk lines. Besides, the deformation can also be controlled.
It is a concrete wall with some plaster, but has numerous dents of various sizes due to bumps, hits or shots.
It is a leaf generator. Leaves have loads of variations in nature. Every leaf is unique in the globe.
The most powerful tool is the leaf generator in the format of sbsar. Then you can adjust the parameters to generate desired leaves according to your 3d environment.
Usually, 4-6 types of leaves should be enough to create the randomness in the CG world.
Of course, this leaf generator is absolutely free.
The most powerful tool is the leaf generator in the format of sbsar. Then you can adjust the parameters to generate desired leaves according to your 3d environment.
Usually, 4-6 types of leaves should be enough to create the randomness in the CG world.
Of course, this leaf generator is absolutely free.
It is an ice-cream texture, especially when it is scooped by an ice cream scoop. Then the ice-cream ball will have a lot of cracks.
This texture is a medium done beef having hot pink center and slightly firmer texture.
With the sbsar, the doneness can be controlled, so you can create rare, medium rare, medium, medium rare and well done meat.
This is the inner part of beef. If you want the grilled outside part, no problem, the same sbsar will do.
To quickly get the medium done beef, I would suggest using the presets.
=== Presets ===
Default: barbecued steak with grill marks
Side: sides of grilled steak
Inside: The inner part of the steak. Doneness can be controlled.
With the sbsar, the doneness can be controlled, so you can create rare, medium rare, medium, medium rare and well done meat.
This is the inner part of beef. If you want the grilled outside part, no problem, the same sbsar will do.
To quickly get the medium done beef, I would suggest using the presets.
=== Presets ===
Default: barbecued steak with grill marks
Side: sides of grilled steak
Inside: The inner part of the steak. Doneness can be controlled.
It is a grilled steak on which there are some charred part. It is sprinkled with a lot of black pepper and parsley.
More importantly, the steak has a nice crossed grill marks.
With the sbsar file, you can disable either direction of the grill marks. Besides, all the seasoning can be adjusted.
More importantly, the steak has a nice crossed grill marks.
With the sbsar file, you can disable either direction of the grill marks. Besides, all the seasoning can be adjusted.
It is a rocky and sandy ground where a lot of fossils were found. Among the fossils, some are popping up after the mud has been cleaned. They are waiting to be removed. Whereas the removed fossils left fossil holes on the muddy ground.
They are wood planks with nails on both ends. Rust can be found on the nails. The wood planks has a lot of worn areas due to weathering. Knots also appear on the planks.