It is a burnished iron having a lot of polished marks. A simple but useful and common texture.
It is a highly oxidised aluminium sheet having a lot of moss-like greenish substance on the metal surface.
The metal colour, intensity of polished marks, amount of scratches, amount of dents, oxidation level, dirt colour etc. can be managed via the Substance SBSAR file.
The metal colour, intensity of polished marks, amount of scratches, amount of dents, oxidation level, dirt colour etc. can be managed via the Substance SBSAR file.
It is polished aluminium which brushed marks, scratches and dents.
The Substance SBSAR file allows you to change the metal colour, intensity of polished lines, amount of scratches, amount of dents etc.
The Substance SBSAR file allows you to change the metal colour, intensity of polished lines, amount of scratches, amount of dents etc.
It is a spiral duct which can is commonly used for HVAC.
The color, amount of polished lines, amount of scratches, dirt level etc. can be changed by using the Substance SBSAR file.
The color, amount of polished lines, amount of scratches, dirt level etc. can be changed by using the Substance SBSAR file.
This shiny piece of metal is a brushed gold having numerous radial polished spin marks.
To apply the anisotropic effect, the anisotropy angle and level maps must be used.
However, the Blender add-on Node Wrangler will NOT automatically attach them. They must be added to the Principle BSDF node manually.
To apply the anisotropic effect, the anisotropy angle and level maps must be used.
However, the Blender add-on Node Wrangler will NOT automatically attach them. They must be added to the Principle BSDF node manually.
It is an iron or steel metal having a prominent radial polished or brushed marks.
To acquire the effect of the radial brushed lines, please remember to apply both the anisotropy angle and anisotropy level maps.
The color, number of brushed spins, position of the circular spins, roughness variation etc. can be managed by the Substance SBSAR file.
To acquire the effect of the radial brushed lines, please remember to apply both the anisotropy angle and anisotropy level maps.
The color, number of brushed spins, position of the circular spins, roughness variation etc. can be managed by the Substance SBSAR file.
It is a scuffed plastic having a lot of rough marks on its surface. It is an excellent material for 3D models of old toys or retro plastic items.
The color of plastic and scuffed marks can be changed. The length, width and amount of the scratched marks can further be tuned by the Substance 3D Designer SBSAR file.
The color of plastic and scuffed marks can be changed. The length, width and amount of the scratched marks can further be tuned by the Substance 3D Designer SBSAR file.
It is a polished plastic, so brush marks appear on the surface. There are also tremendous tiny scratches on the surface.
It is an excellent texture for plastic 3D models such as old toys.
The color of the plastic and scratches can be changed by the Adobe Substance Designer archive file. More importantly, the length, width and amount of scratches can be adjusted.
It is an excellent texture for plastic 3D models such as old toys.
The color of the plastic and scratches can be changed by the Adobe Substance Designer archive file. More importantly, the length, width and amount of scratches can be adjusted.
It is a marble floor with one of the most classic, geometric pattern which is made of 3 diamond shapes. Marble pattern can be found on each coloured tiles.
The SBSAR allows users to change the 3 colours of the tiles and control the intensity of the marble pattern.
The SBSAR allows users to change the 3 colours of the tiles and control the intensity of the marble pattern.
They are terrazzo tiles which are black and have randomly scattered black and white flakes. The shiny quality gives its the appearance of ceramic or porcelain texture.
The SBSAR file permits users to change the colors of tiles and flakes, the amount and ratio of tiles, edge wear, dirt level etc.
The SBSAR file permits users to change the colors of tiles and flakes, the amount and ratio of tiles, edge wear, dirt level etc.
It is a shiny metal plate with polished lines. The diagonal brushed marks give the metallic surface a fashionable character, so it fits for texturing doors of elevators or other stylish artworks.
Using the SBSAR file, users can change the type of metals, and control the amount of strokes and dirt.
Using the SBSAR file, users can change the type of metals, and control the amount of strokes and dirt.
It is a polished metal texture with numerous barely seen horizontal lines. Scratches and dents can be found on surface.
The SBSAR allows users to adjust the amount of scratches and dents. The metal type can also be chosen.
The SBSAR allows users to adjust the amount of scratches and dents. The metal type can also be chosen.