There are some wrinkles which are very useful for texturing the folds of flags, curtains or skirts.
You may simply apply the normal map to your existing shader materials to immediately create wrinkles for your fabrics.
You may simply apply the normal map to your existing shader materials to immediately create wrinkles for your fabrics.
It is a dirt decal which is designed especially for the bottom of walls.
The SBSAR file let users change the colors of different dirt and the dirt level.
The SBSAR file let users change the colors of different dirt and the dirt level.
It is an imperfection texture of water stain. This type of water marks can be commonly found on the glass of a bathroom.
The SBSAR allows users to change the size and amount of the stains.
The SBSAR allows users to change the size and amount of the stains.
This texture is an imperfection. It is glass stain. When a glass of cold drink is put on a cloth, it will leave a water stain.
There are 6 variations which should be enough for scattering randomness.
There are 6 variations which should be enough for scattering randomness.
They are punch through holes. The normal map can be used for creating punch through effect of papers, card boards or creating bullet shots.
These holes go inwards. This texture can also be used together with "Imperfection and Decal of Bullet Holes (Imperfection 0003)" which goes outwards.
These holes go inwards. This texture can also be used together with "Imperfection and Decal of Bullet Holes (Imperfection 0003)" which goes outwards.
They are bullets holes. The most useful maps of this texture are normal and mask. With the normal map, you can shoot holes in any materials especially metal. The mask tells you the position of the holes.
It is good to be treated as an imperfection or decal.
These holes go outwards. This texture can also be used together with "Decal of Punch Through Holes (Imperfection 0004)" which goes inwards.
It is good to be treated as an imperfection or decal.
These holes go outwards. This texture can also be used together with "Decal of Punch Through Holes (Imperfection 0004)" which goes inwards.
It is a a plaster wall painted in white, but leaving prominent paint marks due to poor workmanship.
Pores can also be found on this concrete plaster texture.
Its normal map can be used as an imperfection or decal for walls.
Pores can also be found on this concrete plaster texture.
Its normal map can be used as an imperfection or decal for walls.
It is a fingerprint texture which can be used to create imperfection on smooth surfaces, especially reflective materials.
It is a broken glass with a lot of cracks running from the center. This kind of glass breaking pattern can be made by a sharp hit such as a bullet shot.
There are both circular cracks and radical cracks spreading out from the central point of fracture.
Since it is a transparent texture, an alpha map is also available.
There are both circular cracks and radical cracks spreading out from the central point of fracture.
Since it is a transparent texture, an alpha map is also available.