It is a cactus. The texture maps contain a combined version of the cactus body and its spines, and separated layers of the body and spines.
The combined version let you texture a cactus quickly while the separated version let you adjust the spines and make them more pop put.
With the sbsar file, you can adjust the damage level of the cactus, number of columns of spines etc.
The combined version let you texture a cactus quickly while the separated version let you adjust the spines and make them more pop put.
With the sbsar file, you can adjust the damage level of the cactus, number of columns of spines etc.
It is a rock having a lot of moss and lichen on the surface. If you are going to create a natural environment, this material is fit for texturing large rocks, ground and cliff.
It is a fern texture. With the sbsar generator file, an unlimited variations of ferns can be produced. Practically, a few variations are enough to mimic the real world.
It is a long grass which appears everywhere in nature. Putting it into your 3D environmental design can enrich the scene and make the rendered output look more photorealistic.
Suggestion: making use of clustering(aka. children) of particles can bring the outcome to another level.
Suggestion: making use of clustering(aka. children) of particles can bring the outcome to another level.
It is a grass texture. It can be imported as a plane. 2 planes can also be put together to make a cross to mimic bunch grass. Then the planes can be scattered among the meadow. The 4th picture shows the result of such scattering method.
With the sbsar, tremendous varieties of grass can be generated with different colors and orientations.
With the sbsar, tremendous varieties of grass can be generated with different colors and orientations.
It is a leaf generator. Leaves have loads of variations in nature. Every leaf is unique in the globe.
The most powerful tool is the leaf generator in the format of sbsar. Then you can adjust the parameters to generate desired leaves according to your 3d environment.
Usually, 4-6 types of leaves should be enough to create the randomness in the CG world.
Of course, this leaf generator is absolutely free.
The most powerful tool is the leaf generator in the format of sbsar. Then you can adjust the parameters to generate desired leaves according to your 3d environment.
Usually, 4-6 types of leaves should be enough to create the randomness in the CG world.
Of course, this leaf generator is absolutely free.
This is a mossy ground that is full of green and yellowish moss covering the whole rock and ground.
It is a concrete wall painted in green, but it has a lot of cracks and most of the paint is peeling off.
The peeled off area shows the light brown concrete wall which is rather bumpy and has a lot of pores.
Scratches can also be found on both the paint and the concrete wall.
The peeled off area shows the light brown concrete wall which is rather bumpy and has a lot of pores.
Scratches can also be found on both the paint and the concrete wall.
It is a grassland fully covered by fresh green grass which has different colors and length.
The grass colors have light green, dark green and yellow.
This texture is superb for mowing.
The grass colors have light green, dark green and yellow.
This texture is superb for mowing.
It is a primitive jade stone. Various green marble patterns can be found on the surface.
Yellowish spots also appear since this texture is a raw rocky material.
It is not a perfect green jade. There is subtle amount of yellow tint mixes with the precious green parts.
Yellowish spots also appear since this texture is a raw rocky material.
It is not a perfect green jade. There is subtle amount of yellow tint mixes with the precious green parts.
It is a skin texture of a watermelon. Dark green cracks are running vertically along the light green background.
By close inspection, there are millions of tiny crackles in lighter green areas.
Bumpy parts can also be found on the material.
By close inspection, there are millions of tiny crackles in lighter green areas.
Bumpy parts can also be found on the material.
They are chinaware tiles with Chinese patterns on the top. The porcelain tiles are highly worn and have a few big cracks.
The China tiles are mainly green and yellow with a traditional Chinese symbol.
Of course, a lot of dirt is found on the surface.
This material is suitable for china artworks such as vases. It is also a good texture for walls.
The China tiles are mainly green and yellow with a traditional Chinese symbol.
Of course, a lot of dirt is found on the surface.
This material is suitable for china artworks such as vases. It is also a good texture for walls.
They are green terrazzo tiles. Each green tile has a lot of big white flakes and tiny black flakes. All those fragments create this terrazzo.
Edges of each tile is a bit weary and the surface is rather shiny.
Edges of each tile is a bit weary and the surface is rather shiny.
These green tiles have a high reflectivity. Again, they are classic tiles for floors, kitchens and toilets.
Some colors have been washed out. It gives the tiles vintage appearance.
This texture is marvelous for walls and floors.
Some colors have been washed out. It gives the tiles vintage appearance.
This texture is marvelous for walls and floors.
A fabric with green and brown camouflage patterns.
It is suitable for war game or army uniforms.
It is suitable for war game or army uniforms.
It is a green plaster wall. It has a little glossiness. Definitely, it is not a new wall, but a worn out wall.
Some of the shiny green paint was peeled off exposing the base wall material.
Some of the shiny green paint was peeled off exposing the base wall material.
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