It is a slice of an orange. This cross section clearly shows the juice sacs and oil glands.
This material can be used together with Orange Skin / Peel Texture
(Food 0022) to produce a perfect slice of orange.
The skin colour, albedo(peel), juice sacs, speck colour, colour variation, amount of oil glands, columella height etc. can totally be tweaked by the Substance SBSAR file.
This material can be used together with Orange Skin / Peel Texture
(Food 0022) to produce a perfect slice of orange.
The skin colour, albedo(peel), juice sacs, speck colour, colour variation, amount of oil glands, columella height etc. can totally be tweaked by the Substance SBSAR file.
It is the peel of citrus fruits, to be precise, orange. The skin texture and oil glands are clearly shown on the surface.
This material can be used together with Orange Slice Texture
(Food 0023) to produce a perfect slice of orange.
By using the SBSAR file, the oil gland colour intensity, colour tint, skin texture and bump height can be adjusted.
This material can be used together with Orange Slice Texture
(Food 0023) to produce a perfect slice of orange.
By using the SBSAR file, the oil gland colour intensity, colour tint, skin texture and bump height can be adjusted.
It is a texture of lemon skin. Oil glands can be found on the surface. Remember to apply the scattering / subsurface map to create realistic peel.
This material can be used together with Lemon Slice Cross Section
(Food 0020) to produce a perfect slice of lemon.
The oil gland colour intensity, green tint intensity, skin texture, wrinkle length etc. can be managed through the Substance SBSAR file.
This material can be used together with Lemon Slice Cross Section
(Food 0020) to produce a perfect slice of lemon.
The oil gland colour intensity, green tint intensity, skin texture, wrinkle length etc. can be managed through the Substance SBSAR file.
This lemon slice is a cross section of a lemon.
This material can be used together with Lemon Skin Texture
(Food 0021) to produce a perfect slice of lemon.
The color of the peel, albedo(skin), juice sac, speck color, color variation, amount of oil glands, columella height etc. can all be changed by the Substance SBSAR file.
This material can be used together with Lemon Skin Texture
(Food 0021) to produce a perfect slice of lemon.
The color of the peel, albedo(skin), juice sac, speck color, color variation, amount of oil glands, columella height etc. can all be changed by the Substance SBSAR file.
It is skin texture of blackberries which occasionally has some unripe drupelets.
The SBSAR file grants users the flexibility to change the size of drupelets, control the color and amount of unripe drupelets. The size of stem hole can be controlled. Users can even remove the stem hole from the material.
The SBSAR file grants users the flexibility to change the size of drupelets, control the color and amount of unripe drupelets. The size of stem hole can be controlled. Users can even remove the stem hole from the material.
This is an apple skin texture. There are a variety of apples. This is kind of the one with a mixture of red and orange, especially on the top and bottom. By close examination, yellowish dots can be found on the surface.
This texture is good for texturing an apple.
This texture is good for texturing an apple.
This is skin of strawberry having a lot of yellow bits called achenes. In fact, achenes are fruits having a seed inside.
In reality, it is not easy to have a flat sheet of strawberry skin. Therefore, this texture can help if you want to create a computer graphics strawberry.
In reality, it is not easy to have a flat sheet of strawberry skin. Therefore, this texture can help if you want to create a computer graphics strawberry.
This is a ripen banana skin having brown spots scattering everywhere. Parallel striping texture can be seen by close examination.
The enzymatic browning creates not only black dots, but also brown patches.
The enzymatic browning creates not only black dots, but also brown patches.
It is a skin texture of a watermelon. Dark green cracks are running vertically along the light green background.
By close inspection, there are millions of tiny crackles in lighter green areas.
Bumpy parts can also be found on the material.
By close inspection, there are millions of tiny crackles in lighter green areas.
Bumpy parts can also be found on the material.