PBR CG Textures › Metal › Radially Brushed Gold Texture (Metal 0039)

This shiny piece of metal is a brushed gold having numerous radial polished spin marks.

To apply the anisotropic effect, the anisotropy angle and level maps must be used.

However, the Blender add-on Node Wrangler will NOT automatically attach them. They must be added to the Principle BSDF node manually.


This is a seamless and tileable PBR CG texture for 3D artists.

Each package usually includes a Base Color Map / Diffuse Map, Normal Map, Roughness Map, Displacement Map, Metallic Map (Metals Only) and Ambient Occlusion Map.

The texture maps are applicable to Blender, Substance Painter, Maya, 3D Max, Cinema 4D, Unity, Unreal Engine etc.


Tags:
Metal
Metallic
Radial
Radially
Gold
Brushed
Polished
Polishing
Anisotropy
Anisotropic
Shiny
Yellow
PBR
Procedural
Substance
Designer



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